When youve spread out a bit from the starting point and have a good little line of planets that border your enemys territory, it becomes important to prevent them from entering your territory and capturing your planets.
![]() Games like Knights of the Old Republic, Republic Commando, and Mercenaries were all superb games in their own way. ![]() In Empire At War, youll take on the role of either the Galactic Empire or the Rebel Alliance, and guide your faction across multiple planets, fighting both on ground and in space, in an effort to restore peace andor order to the galaxy. GameSpots Game Guide is here to help you in your mission, with a complete walkthrough of the games two campaigns, a rundown on all the units and heroes, some general tips, and a guide to each of the planets in the game. General Tips Galactic Map One of the keys to success on the Galactic Map is to consolidate your planetary holdings so that youre not facing attack from too many directions at the same time. Generally speaking, youre going to want to tackle any enemy planets that are cut off from the rest of your enemys territory before making a strike at the heart of their empire. Planets that are cut off might not be undefended, though, so be sure to send a spy or a Probe Droid to check things out before recklessly committing a huge army to battle. Sometimes the planet might have a large stack of space units waiting on it; unable to move without attacking one of your planets, theyre usually more than happy to defend their system to the death. As the battle lines shape, up, though, youll often find that two or three systems wind up being the points of intersection between you and your enemy. Defending these units and preparing your forces for an assault is one of the key things to learn about managing the galactic map. Exploit Your Hinterlands One aspect of the computer opponents that you can take advantage of in Empire At War are their apparent inability to attack your rear planets. If they manage to win a space battle at one of your planets that neighbors their territory, but get rebuffed in their ground attack, theyll usually just keep their space units parked above the planet while waiting for another army to come along. One way to exploit this courtesy is to completely empty most of your rearguard planets of troops and ships; if your opponent will never attack it, then you can concentrate all of your forces on the border worlds, and simply use your planets further back as pure mining facilities. Some of them will be useful to you as production factories, as well, especially when it comes time to build units like artillery or the AT-AT, which take a long time to produce; you can build your armies more quickly by constructing multiple units on many different planets at once, then moving them up to the border as theyre constructed. Empire At War Ships Free To FillIf youve got a well-protected planet that you know isnt going to be attacked by your opponents, however, feel free to fill it up with mining facilities and forget about it. This Imperial fleet will blockade your system, but wont move on to your other systems behind the lines. By the same token, you dont really need to build a maximum-strength starbase at each of your planets, especially those in the rear. If you have a planet thats just behind your borders, then feel free to build it up to the point where it can build your powerful space units, but most of your planets in the backwater parts of the galaxies shouldnt need a starbase at all, and probably wont need any production facilities on the ground, either, besides a bunch of mining facilities. You can give them a level one or a level two starbase, if you like, since those arent very expensive and will help in an emergency, but the later stages are a bit cost-prohibitive, especially if youre also trying to build up your forces to attack your opponents. The main benefit of having larger space stations is that your population cap becomes larger, but later in the game (the single-player campaigns, at any rate), this isnt such a big deal, as youll have a population cap of hundreds of units. Hold The Line Sometimes all you need in a galactic campaign is a little time to earn some money and build up your forces.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |